The Requiem Network

The Requiem Network combines 2D RPG dungeon crawling features with time travel based puzzles, whilst focusing on creating a dystopian sci-fi world through its soundtrack and lighting.

The game puts a large focus on its storyline, which follows Jacob Bishop and his ENP AX-15 on their journey through the Requiem Network, a network of technologies which permit travel through time and space.

The game is slated for a public beta release in September 2018, with a release date of 2019.

The Invasion
After the events of The Origin Signal the EU Titanachtamy near the edge of the Sol system, returning from its expedition to the centre of the milky way with a number of alien artefacts aboard.

Shortly after Bishop awakens from cryogenesis, the ship is attacked by an unknown alien ship as it approaches Earth. The ship suffers massive amounts of damage and is ultimately boarded by the alien attackers. It soon becomes apparent that the invaders intend to recover the artefacts in the hold of the ship. Bishop, along with Axis and Nichola Bayous rush to defend the ship against the boarding party, and protect the hold of the ship.

During the attack, Bishop unwittingly activates one of the alien artefacts, throwing himself to the edge of the galaxy and several thousand years back in time to the year 689BC, within the a network of caves once home to an alien civilisation.

Features
The Requiem Network is a 2D dungeon crawling RPG which combines typical RPG battle gamplay with time travel based puzzles.

In the Requiem Network the player controls Jacob Bishop and must battle through the Requiem Network, and return to Earth, collecting weaponry, power-ups and armour on route.

Whilst the Requiem Network adopts a linear play-through structure, the weaponry, enemies and armour power levels are all procedurally generated, introducing different play through with each instance of the game.

Multiplayer
The Requiem Network supports up to four player local multiplayer for the story mode, allowing players to play through the campaign as a team, although every player added increases the difficulty. Player one will control Bishop, whilst the remaining players control holograms created by AX-15.

The Requiem Network has a limited competitive multiplayer mode, Arena, which allows four local players to battle one another across maps inspired by the levels featured within the story mode.

Trivia

 * The Requiem Network was built using the Unity game engine.
 * The Requiem Network was initially intended to be released in 2016, however the developers switched focus in order to develop The Matter King. However, when that game's Kickstarter campaign failed, the developers returned to working on The Requiem Network.
 * The entire dialogue from the battle between Anakin Skywalker and Obi-Wan Kenobi from Episode 3: Revenge of the Sith appears scattered throughout the Requiem Network, spoken by Bishop and Axis.
 * The Origin Signal is an Aura Games novel which takes place prior to the events of The Requiem Network.